Post by Angie on Aug 12, 2006 15:23:51 GMT -5
Method I:
Create a new layer over your image. Fill it with the desired color. Set the layer mode to screen, overlay, hard light, soft light, grain merge, or color.
Method II:
Merge all your layers, or select the layer you want colored. Get out the fill tool. Set it's mode to screen, overlay, hard light, soft light, grain merge, or color. Fill the layer. Same results as above, except you would have to desaturate the layer before trying to recolor it, and you might change the brightness quite a bit if you color it multiple times.
Method III:
Do method I or II, except use a gradient. Play around with the settings.
Method IV:
Get a good brush that has some sort of holes or changes in opacity to it (Gallaxy, Big works if you change the spacing to 75 in the brushes dialog). Brush across a new layer with a dark color. You should only touch each area once, and the whole layer should be at least partially covered. Brush again on another layer with a medium color. Brush on a top layer with a light color. Merge the top three layers. (Optional: Layer > Transparency > Semi-Flatten.) Set to one of the layer modes that is mentioned above. Gaussian blur 5-15. (Optional: Duplicate. Layer > Transform > Rotate 180 Degrees.)
Method V:
If you want to change the contrast and do it smoothly, use this method. Make a new layer. Filters > Render > Clouds > Solid Noise. Change the x-size and y-size to 1 or 2. Gaussian blur. Go to Layer > Colors > Levels and bring the left arrow on the output levels to the right a tad. Hit OK. Use method II to color this layer. Then set the layer mode to screen, overlay, hard light, soft light, grain merge, or color.
There are many other methods of coloring out there. These are just a couple of basics. If there is another that you would like me to add, please feel free to ask.
Create a new layer over your image. Fill it with the desired color. Set the layer mode to screen, overlay, hard light, soft light, grain merge, or color.
Method II:
Merge all your layers, or select the layer you want colored. Get out the fill tool. Set it's mode to screen, overlay, hard light, soft light, grain merge, or color. Fill the layer. Same results as above, except you would have to desaturate the layer before trying to recolor it, and you might change the brightness quite a bit if you color it multiple times.
Method III:
Do method I or II, except use a gradient. Play around with the settings.
Method IV:
Get a good brush that has some sort of holes or changes in opacity to it (Gallaxy, Big works if you change the spacing to 75 in the brushes dialog). Brush across a new layer with a dark color. You should only touch each area once, and the whole layer should be at least partially covered. Brush again on another layer with a medium color. Brush on a top layer with a light color. Merge the top three layers. (Optional: Layer > Transparency > Semi-Flatten.) Set to one of the layer modes that is mentioned above. Gaussian blur 5-15. (Optional: Duplicate. Layer > Transform > Rotate 180 Degrees.)
Method V:
If you want to change the contrast and do it smoothly, use this method. Make a new layer. Filters > Render > Clouds > Solid Noise. Change the x-size and y-size to 1 or 2. Gaussian blur. Go to Layer > Colors > Levels and bring the left arrow on the output levels to the right a tad. Hit OK. Use method II to color this layer. Then set the layer mode to screen, overlay, hard light, soft light, grain merge, or color.
There are many other methods of coloring out there. These are just a couple of basics. If there is another that you would like me to add, please feel free to ask.